Alternate Reality Games as Platforms for Practicing 21st-Century Literacies

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Date
2013
Authors
Bonsignore, Elizabeth
Hansen, Derek
Kraus, Kari
Ruppel, Marc
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Citation
Bonsignore, E., Hansen, D., Kraus, K., & Ruppel, M. (2013). Alternate Reality Games as platforms for practicing 21st-century literacies. International Journal of Learning and Media