UMD Theses and Dissertations
Permanent URI for this collectionhttp://hdl.handle.net/1903/3
New submissions to the thesis/dissertation collections are added automatically as they are received from the Graduate School. Currently, the Graduate School deposits all theses and dissertations from a given semester after the official graduation date. This means that there may be up to a 4 month delay in the appearance of a given thesis/dissertation in DRUM.
More information is available at Theses and Dissertations at University of Maryland Libraries.
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Item SYNERGIZING SHADOWS AND SCREENS: LIGHTING AND MEDIA DESIGN FOR A BICYCLE COUNTRY(2024) Garcia, Luis M; Mezzocchi, Jared; Chandrashaker, Amith; Theatre; Digital Repository at the University of Maryland; University of Maryland (College Park, Md.)The following thesis explores the artistic ideas, concepts, design process, and execution of Luis Manuel Garcia’s lighting and media design for the University of Maryland - College Park’s production of A Bicycle Country. The production opened Friday, November 10th, 2023 in the Kogod Theatre at the Clarice Smith Performing Arts Center. A Bicycle Country was written by Nilo Cruz, with direction by Fatima Quander, scenic design by Sofía Olivar, costume design by Becca Janney, and sound design by Justin Schmitz.Item Light Forms Function(2023) Centeno, Cristhy Guadalupe; Williams, Joseph; Architecture; Digital Repository at the University of Maryland; University of Maryland (College Park, Md.)Light is essential for understanding design as well as living and working in structures. Although it cannot be produced, its perception shapes architectural spaces and forms. It creates a mood by lighting surfaces with texture and materials. It also has a significant influence on our biological and mental well-being. This thesis will investigate the programs, different lighting strategies, and typological precedents used by design schools, as well as collect questionnaires and interviews from building users. To enhance and support users' daily lives, it will also examine methods for capturing, rerouting, darkening, and framing natural and artificial light luminosity. The University of Maryland's School of Architecture, Planning, and Preservation Building would eventually be redesigned using the knowledge acquired. Due to the amount of time, students spend in schools, it is essential to design primarily for the visual requirements of the users and their expected functions inside a given space. This is because schools may serve as students' second homes.Item The Minutes, The Hours, The Daze; An Exploration of Lighting Design Amid The Poly-Pandemic(2022) Cronin, Joseph Mitchell; Chandrashaker, Amith; Theatre; Digital Repository at the University of Maryland; University of Maryland (College Park, Md.)The purpose of this thesis is to document the design process for the theoretical lighting design of the production of The Minutes by Tracy Letts, and comparing it to the realized production process and lighting design by Brian MacDevitt which made it’s Broadway debut at Studio 54 in April 2022 while exploring the historical and cultural context by which both the story and the storyteller are framed.This thesis provides the following: Explorations in Vectorworks and Augment3D, physical lighting studies, digital lighting studies, explorations in digital rendering, production photos, visual research, a full set of original renderings which details the creation process, a full drafting package including supplemental paperwork- instrument schedule, channel hookup, and shop order.Item MACHINAL: LIGHTING DESIGN AND RESEARCH IN THE DIGITAL PERFORMANCE ERA(2021) Hughes, Jacob A.; Cissna, Andrew R; Theatre; Digital Repository at the University of Maryland; University of Maryland (College Park, Md.)The purpose of this thesis is to provide research, supporting paperwork, andproduction photographs that document the lighting design process for the University of Maryland - College Park, School of Theatre, Dance, and Performance Studies' production of Machinal written by Sophia Treadwell and its transition from the original stage design to its virtual production. This thesis contains the following: research images collected to develop and visually communicate ideas about color, texture, intensity, form, composition, and mood to the production team; preliminary and final organization of desired equipment to execute the lighting design, and drafting plates and additional paperwork used to communicate the organization and placement of lighting equipment to the master electrician. Archival production photographs and photographs of various spaces used by performers are included as documentation of the completed design.Item USING CNNS TO UNDERSTAND LIGHTING WITHOUT REAL LABELED TRAINING DATA(2019) Zhou, Hao; Jacobs, David W.; Computer Science; Digital Repository at the University of Maryland; University of Maryland (College Park, Md.)The task of computer vision is to make computers understand the physical word through images. Lighting is the medium through which we capture images of the physical world. Without lighting, there is no image, and dierent lighting leads to dierent images of the same physical world. In this dissertation, we study how to understand lighting from images. With the emergence of large datasets and deep learning in recent years, learning based methods play a more and more important role in computer vision, and deep Convolutional Neural Networks (CNNs) now dominate most of the problems in computer vision. Despite their success, deep CNNs are notorious for their data hungry nature compared with traditional learning based methods. While collecting images from the internet is easy and fast, labeling those images is both time consuming and expensive, and sometimes, even impossible. In this work, we focus on understanding lighting from faces and natural scenes, in which ground truth labels of the lighting are impossible to achieve. As a preliminary topic, we rst study the capacity of deep CNNs. Designing deep CNNs with less capacity and good generalization is one way to reduce the amount of labeled data needed in training deep CNNs, and understanding the capacity of deep CNNs is the rst step towards that goal. In this work, we empirically study the capacity of deep CNNs by studying the redundancy of parameters in them. More specically, we aim at optimizing the number of neurons in a network, thus the number of parameters. To achieve that goal, we incorporate sparse constraints into the objective function and apply a forward-backward splitting method to solve this sparse constrained optimization problem eciently. The proposed method can signicantly reduce the number of parameters, showing that networks with small capacity can work well. We then study an important problem in computer vision: inverse lighting from a single face image. Lacking massive ground truth lighting labels, we generate a large amount of synthetic data with ground truth lighting to train a deep network. However, due to the large domain gap between real and synthetic data, the network trained using synthetic data cannot generalize well to real data. We thus propose to use real data to train the deep CNN together with synthetic data. We apply an existing method to estimate lighting conditions of real face images. However, these lighting labels are noisy. We then propose a Label Denoising Adversarial Network (LDAN) to make use of these synthetic data to help train a deep CNN to regress lighting from real face images, denoising labels of real images. We have shown that the proposed method can generate more consistent lighting for faces taken under the same lighting condition. Third, we study how to relight a face image using deep CNNs. We formulate this problem as a supervised image to image translation problem. Due to the lack of a "in the wild" face dataset that is suitable for this task, we apply a physically based face relighting method to generate a large scale, high resolution, "in the wild" portrait relighting dataset (DPR). A deep Convolutional Neural Network (CNN) is then trained using this dataset to generate a relighted portrait image by taking a source image and a target lighting as input. We show that our training procedure can regularize the generated results, removing the artifacts caused by physically-based relighting methods. Fourth, we study how to understand lighting from a natural scene based on an RGB image. We propose a Global-Local Spherical Harmonics (GLoSH) lighting model to improve the lighting representation, and jointly predict refectance and surface normals. The global SH models the holistic lighting while local SHs account for the spatial variation of lighting. A novel non-negative lighting constraint is proposed to encourage the estimated SHs to be physically meaningful. To seamlessly make use of the GLoSH model, we design a coarse-to-ne network structure. Lacking labels for refectance and lighting, we apply synthetic data for model pre-training and fine-tune the model with real data in a self-supervised way. We have shown that the proposed method outperforms state-of-the-art methods in understanding lighting, refectance and shading of a natural scene.Item The Wild Party: A Lighting Design(2017) Siler, Robert Gilmer; MacDevitt, Brian; Theatre; Digital Repository at the University of Maryland; University of Maryland (College Park, Md.)The purpose of this thesis is to provide research, supporting paperwork, and production photographs that document the lighting design for the University of Maryland - College Park, School of Theatre, Dance, and Performance Studies’ production of The Wild Party; book, lyrics, and music by Andrew Lippa. This thesis contains the following: research images collected to develop and visually communicate ideas about color, texture, intensity, form, composition, and mood to the production team; preliminary and final organization of desired equipment to execute the lighting design; a full set of drafting plates and supplementary paperwork used to communicate to the master electrician; and magic sheets and cue lists used as organizational tools for the lighting designer during the tech process. Archival production photographs are included as documentation of the completed design.Item Intimate Apparel: A Lighting Design(2016) Doolittle, Max Magee; MacDevitt, Brian; Theatre; Digital Repository at the University of Maryland; University of Maryland (College Park, Md.)The purpose of this thesis is to provide research, supporting paperwork and production photographs that document the lighting design for the University of Maryland - College Park, School of Theatre, Dance, and Performance Studies’ production of Intimate Apparel, by Lynn Nottage. This thesis contains the following: a design concept statement, research images collected to develop and visually communicate ideas about color, texture, intensity, form, composition and mood to the production team; preliminary and final organization of desired equipment to execute the lighting design; a full set of drafting plates and supplementary paperwork used to communicate the organization and placement of lighting equipment to the master electrician; and magic sheets and cue lists used as organizational tools for the lighting designer during the tech process. Archival production photographs are included as documentation of the completed design.Item Good Kids: A Lighting Design(2015) Segarra, Alberto; MacDevitt, Brian; Theatre; Digital Repository at the University of Maryland; University of Maryland (College Park, Md.)The purpose of this thesis is to provide research, supporting paperwork, documentation of the process and results of the lighting design for the University of Maryland – College Park, School of Theatre, Dance, and Performance Studies production of Good Kids. This thesis contains the following: research images collected to develop and visually communicate ideas about color, intensity, form, composition and mood to the production team; storyboard with research images and description to depict the arc of lighting design; preliminary and final organization of desired equipment to execute the lighting design; a full set of drafting plates and supplementary paperwork used to communicate the organization and placement of lighting equipment to the master electrician; magic sheets and cue list used as organizational tools for the lighting designer during the tech process. Archival production photographs are included as documentation of the completed design.Item A Midsummer Night's Dream: A Lighting Design(2013) Tundermann, Sarah B.; MacDevitt, Brian; Theatre; Digital Repository at the University of Maryland; University of Maryland (College Park, Md.)The purpose of this thesis is to provide a discussion and documentation of the process and results of the lighting design for the fall 2012 production of A Midsummer Night's Dream of the University of Maryland - College Park, School of Theatre, Dance, and Performance Studies in co-production with the National Academy of Chinese Theatre Arts - Beijing. The thesis contains the following: a discussion of collaboration throughout the design process; research images, renderings, and descriptions used to develop and communicate ideas about color, texture, intensity, form, composition, mood, and information to the production team; organization of desired equipment to execute the design; complete drafting plates and supplementary paperwork used to technically communicate the design to production electricians; magic sheet, cue list, and other documents used as organizational tools for the lighting designer during the technical rehearsal process; and archival production photographs used as documentation of the completed design.Item SCENIC, LIGHTING AND PROJECTION DESIGN FOR SHARED MFA THESIS CONCERT: APPLE FALLING AND SCENIC DESIGN FOR TRIUMPH OF DISRUPTION(2013) Kaufman, Andrew; Conway, Daniel L; Theatre; Digital Repository at the University of Maryland; University of Maryland (College Park, Md.)The purpose of this thesis is to provide a record of the key research, supporting paperwork, and production photographs that document the process of creating and producing the design for the Shared MFA Thesis Concert: Apple Falling and Triumph of Disruption. This thesis contains research images used to convey conceptual ideas of line, color, texture, and scale; photographs of the models; technical drawings for the scenery; paint elevations; properties research and paperwork; technical drawings and related paperwork to convey to electricians the layout and organization of lighting equipment and projectors; paperwork used as organizational tools for the designer during the technical process, and production photographs to document the completed design.