LUCID DREAMS: AN EXPLORATION IN IMMERSIVE INTERACTIVE STORYTELLING WITH AUGMENTED REALITY
dc.contributor.advisor | Kachman, Misha | en_US |
dc.contributor.author | Lazar, Rashonda | en_US |
dc.contributor.department | Theatre | en_US |
dc.contributor.publisher | Digital Repository at the University of Maryland | en_US |
dc.contributor.publisher | University of Maryland (College Park, Md.) | en_US |
dc.date.accessioned | 2024-07-02T05:51:38Z | |
dc.date.available | 2024-07-02T05:51:38Z | |
dc.date.issued | 2024 | en_US |
dc.description.abstract | The following thesis examines my design process and discoveries while investigating one way live performance and immersive storytelling can act as a form of augmented reality, and explores whether incorporating traditional forms of augmented reality is one way to enhance a performance and builds on the narrative agency audiences experience in immersive theater. The production opened on April 8th, 2024, in the Herman Maril Gallery at the Parren J. Mitchell Art and Sociology Building at the University of Maryland. | en_US |
dc.identifier | https://doi.org/10.13016/ey3d-jkc2 | |
dc.identifier.uri | http://hdl.handle.net/1903/33076 | |
dc.language.iso | en | en_US |
dc.subject.pqcontrolled | Theater | en_US |
dc.subject.pqcontrolled | Design | en_US |
dc.subject.pqcontrolled | Performing arts | en_US |
dc.subject.pquncontrolled | Augmented Reality | en_US |
dc.subject.pquncontrolled | Immersive | en_US |
dc.subject.pquncontrolled | Interactive | en_US |
dc.subject.pquncontrolled | Lucid Dreams | en_US |
dc.subject.pquncontrolled | Media Design | en_US |
dc.subject.pquncontrolled | Virtual Reality | en_US |
dc.title | LUCID DREAMS: AN EXPLORATION IN IMMERSIVE INTERACTIVE STORYTELLING WITH AUGMENTED REALITY | en_US |
dc.type | Thesis | en_US |
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