LUCID DREAMS: AN EXPLORATION IN IMMERSIVE INTERACTIVE STORYTELLING WITH AUGMENTED REALITY

dc.contributor.advisorKachman, Mishaen_US
dc.contributor.authorLazar, Rashondaen_US
dc.contributor.departmentTheatreen_US
dc.contributor.publisherDigital Repository at the University of Marylanden_US
dc.contributor.publisherUniversity of Maryland (College Park, Md.)en_US
dc.date.accessioned2024-07-02T05:51:38Z
dc.date.available2024-07-02T05:51:38Z
dc.date.issued2024en_US
dc.description.abstractThe following thesis examines my design process and discoveries while investigating one way live performance and immersive storytelling can act as a form of augmented reality, and explores whether incorporating traditional forms of augmented reality is one way to enhance a performance and builds on the narrative agency audiences experience in immersive theater. The production opened on April 8th, 2024, in the Herman Maril Gallery at the Parren J. Mitchell Art and Sociology Building at the University of Maryland.en_US
dc.identifierhttps://doi.org/10.13016/ey3d-jkc2
dc.identifier.urihttp://hdl.handle.net/1903/33076
dc.language.isoenen_US
dc.subject.pqcontrolledTheateren_US
dc.subject.pqcontrolledDesignen_US
dc.subject.pqcontrolledPerforming artsen_US
dc.subject.pquncontrolledAugmented Realityen_US
dc.subject.pquncontrolledImmersiveen_US
dc.subject.pquncontrolledInteractiveen_US
dc.subject.pquncontrolledLucid Dreamsen_US
dc.subject.pquncontrolledMedia Designen_US
dc.subject.pquncontrolledVirtual Realityen_US
dc.titleLUCID DREAMS: AN EXPLORATION IN IMMERSIVE INTERACTIVE STORYTELLING WITH AUGMENTED REALITYen_US
dc.typeThesisen_US

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