Interconnecting Distributed Legacy Systems: Virtual Environment Domain Example

dc.contributor.authorWelch, Donald J.en_US
dc.contributor.authorPurtilo, James M.en_US
dc.date.accessioned2004-05-31T22:42:47Z
dc.date.available2004-05-31T22:42:47Z
dc.date.created1996-10en_US
dc.date.issued1998-10-15en_US
dc.description.abstractAs the power and utility of virtual reality environments increases, so do the potential benefits found from combinding several such environments. But doing so presents the developer with a host of difficult distributed systems issues. This paper explores what some of these issues are within the VE domain, relates our successes to date in overcoming these problems by means of various automated tools, and suggests ways to apply our results other target domains. (Also cross-referenced as UMIACS-TR-96-88)en_US
dc.format.extent193748 bytes
dc.format.mimetypeapplication/postscript
dc.identifier.urihttp://hdl.handle.net/1903/861
dc.language.isoen_US
dc.relation.isAvailableAtDigital Repository at the University of Marylanden_US
dc.relation.isAvailableAtUniversity of Maryland (College Park, Md.)en_US
dc.relation.isAvailableAtTech Reports in Computer Science and Engineeringen_US
dc.relation.isAvailableAtUMIACS Technical Reportsen_US
dc.relation.ispartofseriesUM Computer Science Department; CS-TR-3719en_US
dc.relation.ispartofseriesUMIACS; UMIACS-TR-96-88en_US
dc.titleInterconnecting Distributed Legacy Systems: Virtual Environment Domain Exampleen_US
dc.typeTechnical Reporten_US

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