LLM-DRIVEN DEVELOPMENT OF PORTABLE AND PERFORMANT GPU CODES

dc.contributor.advisorBhatele, Abhinaven_US
dc.contributor.authorDavis, Joshua Hokeen_US
dc.contributor.departmentComputer Scienceen_US
dc.contributor.publisherDigital Repository at the University of Marylanden_US
dc.contributor.publisherUniversity of Maryland (College Park, Md.)en_US
dc.date.accessioned2026-07-03T05:31:06Z
dc.date.issued2026en_US
dc.description.abstractSupercomputers increasingly rely on a widening range of Graphics ProcessingUnits (GPUs) to provide maximal computing power at minimal energy consumption and deployment cost. As a result, their users need performance portability, or the ability for a single application to run with good performance (e.g., time to solution) across multiple supercomputers. Portable programming models allow a single piece of code to execute on multiple GPU types through an abstract interface, but nevertheless performance portability remains challenging to achieve. The extent to which each of the many models available actually enable performance portability is not well understood, and the process of converting an existing application codebase to use a new model is time-consuming, making it difficult to test and compare multiple options. Furthermore, when a programming model fails to deliver desired performance on a new GPU architecture, identifying ways to improve performance requires expert-level understanding of the hardware and programming model. In this dissertation, we focus on these key challenges to performance portability, dividing the problem of performance portability into three stages: planning, implementation, and optimization. We present results of a comparative study which provides a comprehensive overview of how well GPU programming models enable performance portability, along with a novel level of depth in the analysis of results. To address the tedium and time expense of converting an application to a portable programming model, we also present a benchmarking effort which compares agentic and non-agentic translation methods using a range of open-source and commercial large language models (LLMs). Finally, to improve the ease of optimizing GPU kernels on new architectures, we present KEET, an LLM-based agentic framework for analyzing and explaining the performance of CUDA kernels using Nsight Compute profiles.en_US
dc.identifierhttps://doi.org/10.13016/ehpg-aw82
dc.identifier.urihttp://hdl.handle.net/1903/35974
dc.language.isoenen_US
dc.subject.pqcontrolledComputer scienceen_US
dc.subject.pquncontrolledGPUsen_US
dc.subject.pquncontrolledHigh-performance computingen_US
dc.subject.pquncontrolledLLMsen_US
dc.titleLLM-DRIVEN DEVELOPMENT OF PORTABLE AND PERFORMANT GPU CODESen_US
dc.typeDissertationen_US

Files

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
Davis_umd_0117E_26145.pdf
Size:
1.2 MB
Format:
Adobe Portable Document Format