Geometric Graph Neural Network Modeling of Human Interactions in Crowded Environments

dc.contributor.authorHonarvar, Sara
dc.contributor.authorDiaz-Mercado, Yancy
dc.date.accessioned2025-08-14T17:02:38Z
dc.date.issued2024
dc.description.abstractModeling human trajectories in crowded environments is challenging due to the complex nature of pedestrian behavior and interactions. This paper proposes a geometric graph neural network (GNN) architecture that integrates domain knowledge from psychological studies to model pedestrian interactions and predict future trajectories. Unlike prior studies using complete graphs, we defne interaction neighborhoods using pedestrians’ field of view, motion direction, and distance-based kernel functions to construct graph representations of crowds. Evaluations across multiple datasets demonstrate improved prediction accuracy through reduced average and final displacement error metrics. Our findings underscore the importance of integrating domain knowledge with data-driven approaches for effective modeling of human interactions in crowds.
dc.description.urihttps://doi.org/10.1016/j.ifacol.2024.12.005
dc.identifierhttps://doi.org/10.13016/hay8-qehk
dc.identifier.urihttp://hdl.handle.net/1903/34438
dc.language.isoen_US
dc.publisherElsevier
dc.relation.isAvailableAtA. James Clark School of Engineeringen_us
dc.relation.isAvailableAtMechanical Engineeringen_us
dc.relation.isAvailableAtDigital Repository at the University of Marylanden_us
dc.relation.isAvailableAtUniversity of Maryland (College Park, MD)en_us
dc.subjectmachine learning in modeling
dc.subjectestimation
dc.subjectcontrol
dc.subjectmodeling
dc.subjectvalidation
dc.subjectmulti-agent
dc.subjectnetworked systems
dc.subjectgraph neural network
dc.subjectcrowd navigation
dc.titleGeometric Graph Neural Network Modeling of Human Interactions in Crowded Environments
dc.typeArticle
local.equitableAccessSubmissionYes

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