Reach Avoid Games With Output Observer Mixed Monotone Reachable Set Estimation

dc.contributor.authorFrommer, Andrew C.
dc.contributor.authorRaval, Suraj
dc.contributor.authorDiaz-Mercado, Yancy
dc.date.accessioned2025-08-18T18:13:14Z
dc.date.issued2025
dc.description.abstractWe consider the problem of overestimating the reachable set of a partially observable dynamical agent with unknown disturbance dynamics. We use the framework of mixed-monotonicity to obtain a conservative estimate of the reachable set with respect to bounds on the uncertain dynamics. High-gain observers are used to produce states of the estimates and collapse the reachable set estimate error. Analysis shows that the reachable set estimate can be bounded through careful gain design. The results are validated in simulation and on a real ballistic dynamical systems. The results are used to show capture can be achieved by a team of slow pursuers against a fast evader in a reach-avoid game.
dc.description.urihttps://doi.org/10.2514/6.2025-2276
dc.identifierhttps://doi.org/10.13016/66uu-nz5f
dc.identifier.citationAndrew C. Frommer, Suraj Raval and Yancy Diaz-Mercado. "Reach Avoid Games With Output Observer Mixed Monotone Reachable Set Estimation," AIAA 2025-2276. AIAA SCITECH 2025 Forum. January 2025.
dc.identifier.urihttp://hdl.handle.net/1903/34459
dc.language.isoen_US
dc.publisherAIAA
dc.relation.isAvailableAtA. James Clark School of Engineeringen_us
dc.relation.isAvailableAtMechanical Engineeringen_us
dc.relation.isAvailableAtDigital Repository at the University of Marylanden_us
dc.relation.isAvailableAtUniversity of Maryland (College Park, MD)en_us
dc.titleReach Avoid Games With Output Observer Mixed Monotone Reachable Set Estimation
dc.typeArticle
local.equitableAccessSubmissionYes

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