A Component-based Implementation of Iso-surface Rendering for Visualizing Large Datasets
dc.contributor.author | Beynon, Michael D. | en_US |
dc.contributor.author | Kurc, Tahsin | en_US |
dc.contributor.author | Catalyurek, Umit | en_US |
dc.contributor.author | Sussman, Alan | en_US |
dc.contributor.author | Sussman, Alan | en_US |
dc.contributor.author | Saltz, Joel | en_US |
dc.date.accessioned | 2004-05-31T23:10:52Z | |
dc.date.available | 2004-05-31T23:10:52Z | |
dc.date.created | 2001-05 | en_US |
dc.date.issued | 2001-05-10 | en_US |
dc.description.abstract | Isosurface rendering is a technique for extracting and visualizing surfaces within a 3D volume. It is a widely used visualization method in many application areas. In this paper, we describe a component-based implementation of isosurface rendering for visualizing very large datasets in a distributed, heterogeneous environment. We use DataCutter, a component framework that supports subsetting and user-defined processing of large multi-dimensional datasets in a distributed environment. We present experimental results on a heterogeneous collection of multiprocessor machines. (Cross-referenced as UMIACS-TR-2001-34) | en_US |
dc.format.extent | 1546962 bytes | |
dc.format.mimetype | application/postscript | |
dc.identifier.uri | http://hdl.handle.net/1903/1135 | |
dc.language.iso | en_US | |
dc.relation.isAvailableAt | Digital Repository at the University of Maryland | en_US |
dc.relation.isAvailableAt | University of Maryland (College Park, Md.) | en_US |
dc.relation.isAvailableAt | Tech Reports in Computer Science and Engineering | en_US |
dc.relation.isAvailableAt | UMIACS Technical Reports | en_US |
dc.relation.ispartofseries | UM Computer Science Department; CS-TR-4249 | en_US |
dc.relation.ispartofseries | UMIACS; UMIACS-TR-2001-34 | en_US |
dc.title | A Component-based Implementation of Iso-surface Rendering for Visualizing Large Datasets | en_US |
dc.type | Technical Report | en_US |