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Multi-platform Simulation of Video Playout Performance

dc.contributor.authorGharai, Ladanen_US
dc.contributor.authorGerber, Richarden_US
dc.date.accessioned2004-05-31T22:44:09Z
dc.date.available2004-05-31T22:44:09Z
dc.date.created1997-02en_US
dc.date.issued1998-10-15en_US
dc.identifier.urihttp://hdl.handle.net/1903/876
dc.description.abstractWe describe a video playout and simulation package, including (1) a multi-threaded player, which maximizes performance via asynchronous streaming and selective IO-prefetching; (2) a compositional simulator, which predicts playout performance for multiple platforms via eleven key deterministic and stochastic time-generating functions; and (3) a set of profiling tools, which allows one to extend the rang of target platforms by benchmarking new components, and converting the results into distribution functions that the simulator can access. Using this system, a developer can quickly estimate a video's performance on a wide spectrum of target platforms - without ever having to actually assemble them. (Also cross-referenced as UMIACS-TR-97-11)en_US
dc.format.extent466258 bytes
dc.format.mimetypeapplication/postscript
dc.language.isoen_US
dc.relation.ispartofseriesUM Computer Science Department; CS-TR-3749en_US
dc.relation.ispartofseriesUMIACS; UMIACS-TR-97-11en_US
dc.titleMulti-platform Simulation of Video Playout Performanceen_US
dc.typeTechnical Reporten_US
dc.relation.isAvailableAtDigital Repository at the University of Marylanden_US
dc.relation.isAvailableAtUniversity of Maryland (College Park, Md.)en_US
dc.relation.isAvailableAtTech Reports in Computer Science and Engineeringen_US
dc.relation.isAvailableAtUMIACS Technical Reportsen_US


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