College of Arts & Humanities
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The collections in this community comprise faculty research works, as well as graduate theses and dissertations.
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Item IDENTITY, IMMORTALITY, INTERACTION: FEMALE FUNERARY MONUMENTS AS SITES OF IDENTITY BUILDING IN THE ROMAN EMPIRE(2016) Chen, Amanda Kane; Gensheimer, Maryl B; Art History and Archaeology; Digital Repository at the University of Maryland; University of Maryland (College Park, Md.)As final markers of identity and memory, the tombs of Roman women carried ritual, ideological, and emotional significance. By surveying the funerary monuments of four distinct Roman women, it is possible to reconstruct, at least in part, the exhibited identities of Eumachia, Naevoleia Tyche, Faustina the Elder, Claudia, Amymone, and Postumia Matronilla. Drawing in the viewer to participate in the creation of identity through narrative and contextual relationships, each of the sepulchers solidifies the memories of the deceased women, thereby granting them an immortality of sorts. Engaging with issues of gender, status, the politics of self, propaganda, and regional variation, this paper seeks to explore the nuances of life, death, and identity in the Roman world, with an emphasis on understanding the monuments in their original contexts.Item The Enculturative Function of Toys and Games in Ancient Greece and Rome(2008) Layne, Jaime Marie; Holum, Kenneth G; History; Digital Repository at the University of Maryland; University of Maryland (College Park, Md.)Title of Thesis: THE ENCULTURATIVE FUNCTION OF TOYS AND GAMES IN ANCIENT GREECE AND ROME Jaime Marie Layne, Master of Arts, 2008 Thesis directed by: Professor Kenneth G. Holum Department of History The purpose of this thesis is to investigate the enculturative function of children's toys and games in ancient Greece and Rome. Children's play has been shown to affect their development on many different levels including cognitive, behavioral, and psychological. Play is also one method through which cultures work to enculturate children. Enculturation is the process by which cultural values and behaviors are transmitted from adults to children. In chapter 1, I review the historical background of study of enculturation. In chapter 2, I discuss the evidence for ancient Greek and Roman children's toys and games. In chapter 3, I examine the contribution toys and games made to the enculturation of children in ancient Greece and Rome. I conclude that, while children's entertainment was not the only method of enculturation used in ancient Greece and Rome, it was one important part of the network of cultural institutions focused on this process.