Browsing by Author "Farber, Allison"
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Item A Collaborative Digital Library for Children: A Descriptive Study of Children's Collaborative Behavior and Dialogue(2003-01-21) Druin, Allison; Revelle, Glenda; Bederson, Benjamin B.; Hourcade, Juan Pablo; Farber, Allison; Lee, Juhyun; Campbell, DanaOver the last three years, we have been developing a collaborative digital library interface where two children can collaborate using multiple mice on a single computer to access multimedia information concerning animals. This technology, called "SearchKids" leverages our lab's past work in co-present collaborative zoomable interfaces for young children. This paper describes the differences in children's collaborative behavior and dialogue when using two different software conditions to search for animals in the digital library. In this study, half the children had to "confirm" their collaborative activities (e.g., both children had to click on a given area to move to that area). The other half used an "independent" collaboration technique (e.g., just one mouse click allows the pair to move to that area). The participants in this study were 98 second and third grade children (ages 7-9 years old) from a suburban public elementary school in Prince George's County, Maryland. The children were randomly divided into two groups and paired with a classmate of the same gender. Each pair was asked to find as many items as possible from a list of 20 items given a limit of 20 minutes. Sessions were video taped and the first and last five minutes of each session were coded for discussion type and frequency. The results of our study showed distinct differences between groups in how children discussed their shared goals, collaborative tasks, and what outcomes they had in successfully finding multimedia information in the digital library. These findings suggest various ways educators might use and technologists might develop new collaborative technologies for learning. Keywords Children, Collaboration, Computer-Supported Collaborative Learning, Digital Libraries, Educational Applications, Single Display Groupware (SDG), SearchKids, Zoomable User Interfaces (ZUIs) (UMIACS-TR-2002-46) (HCIL-TR-2002-07)Item How Young Can Our Design Partners Be?(2002-09-18) Farber, Allison; Druin, Allison; Chipman, Gene; Julian, Dawn; Somashekhar, SheilaFor this work-in-progress presentation, we report on our experiences working with young children as technology design partners. Our team from the Human-Computer Interaction Lab has extensive participatory design experience in working with 7-11 year old children. Here we describe our first year working with 4-6 year old children and the ways that we altered our methodologies to meet the unique needs of our younger design partners. (Also UMIACS-TR-2002-76) (Also HCI-TR-2002-13)Item The International Children's Digital Library: Description and Analysis of First Use(2003-01-21) Druin, Allison; Bederson, Benjamin B.; Weeks, Ann; Farber, Allison; Grosjean, Jesse; Guha, Mona Leigh; Hourcade, Juan Pablo; Lee, Juhyun; Liao, Sabrina; Reuter, Kara; Rose, Anne; Takayama, Yoshifumi; Zhang, LinglingIn this paper we describe the first version of the International Children's Digital Library (ICDL). As a five-year research project, its mission is to enable children to access and read an international collection of children's books through the development of new interface technologies. This paper will describe the need for such research, our work in the context of other digital libraries for children, and an initial analysis of the first seven weeks of the ICDL's public use on the web. Categories and Subject Descriptors H.3.7 [Information Storage and Retrieval]: Digital Libraries - Dissemination, User Issues; H.5.2 [Information Interfaces and Presentation]: User Interfaces - Graphical User Interfaces (UMIACS-TR-2003-04) (HCIL-TR-2003-02)Item The International Children's Digital Library: Viewing Digital Books Online(2003-01-21) Hourcade, Juan Pablo; Bederson, Benjamin B.; Druin, Allison; Rose, Anne; Farber, Allison; Takayama, YoshifumiReading books plays an important role in children's cognitive and social development. However, many children do not have access to diverse collections of books due to the limited resources of their community libraries. We have begun to address this issue by creating a large-scale digital archive of children's books, the International Children's Digital Library (ICDL). In this paper we discuss our initial efforts in building the ICDL, concentrating on an informal evaluation of innovative digital book readers. Keywords Children, digital libraries, books, book readers, graphical user interfaces. (UMIACS-TR-2002-09) (HCIL-TR-2002-03)Item The International Children's Library: Viewing Digital Books Online(2003-06-04) Hourcade, Juan Pablo; Bederson, Benjamin B.; Druin, Allison; Rose, Anne; Farber, Allison; Takayama, YoshifumiReading books plays an important role in children's cognitive and social development. However, many children do not have access to diverse collections of books due to the limited resources of their community libraries. We have begun to address this issue by creating a large-scale digital archive of children's books, the International Children's Digital Library (ICDL). In this paper we discuss our initial efforts in building the ICDL, concentrating on the design of innovative digital book readers. (UMIACS-TR-2003-43) (HCIL-2003-17)Item Physical Programming: Designing Tools for Children to Create Physical Interactive Environments(2001-10-10) Montemayor, Jaime; Druin, Allison; Farber, Allison; Simms, Sante; Churaman, Wayne; D'Amour, Allisonen. (Also cross-referenced as UMIACS-TR-2001-67, HCIL-TR-2001-21)Item Sensing, Storytelling, and Children: Putting Users in Control(2003-04-04) Montemayor, Jaime; Druin, Allison; Chipman, Gene; Farber, Allison; Guha, Mona LeighOver the past few years, researchers have been exploring possibilities for how embedded sensors can free children from traditional interaction strategies with keyboards and mice. In this paper, we consider sensing-based interactions from a child's perspective. That is, how children decide to handle sensor data and affect state changes in their environment. We will present this in the context of our research on physical interactive storytelling environments for children. The system architecture will be presented as well as an empirical study of the technology's use with 18 children, ages 5-6. We will discuss the challenges and opportunities for kindergarten children to become designers of their own sensing-based interactions. UMIACS-TR-2003-16 HCIL-TR-2003-05