Pixel: A Tool for Creative Design with Physical Materials and Computation

dc.contributor.advisorFroehlich, Jon Een_US
dc.contributor.authorGubbels, Michaelen_US
dc.contributor.departmentHistory/Library & Information Systemsen_US
dc.contributor.publisherDigital Repository at the University of Marylanden_US
dc.contributor.publisherUniversity of Maryland (College Park, Md.)en_US
dc.date.accessioned2015-09-18T05:33:43Z
dc.date.available2015-09-18T05:33:43Z
dc.date.issued2015en_US
dc.description.abstractCreating information systems that sense and respond to the physical environment is a complex activity, requiring technical skills from disparate areas of practice, such as computer programming and electronic circuitry. Although recent tools have lowered barriers to creating such systems, they tend to be too technical and constraining for creating systems to be a feasible everyday activity. These tools often rely on traditional interaction techniques and draw makers’ attention away from the system being built, thereby limiting makers’ physical movement, removing systems from their use context, and preventing contextualized experimentation with system designs. This thesis explores techniques for designing tools with support for making systems a more feasible everyday activity. I present the novel design and evaluation of such a tool called Pixel designed to let makers use intuitive knowledge derived from experience with the physical world, rather than technical expertise, in creating custom information systems in the course of everyday life.en_US
dc.identifierhttps://doi.org/10.13016/M2QP9G
dc.identifier.urihttp://hdl.handle.net/1903/16903
dc.language.isoenen_US
dc.subject.pqcontrolledInformation scienceen_US
dc.subject.pqcontrolledComputer scienceen_US
dc.subject.pqcontrolledDesignen_US
dc.subject.pquncontrolledeveryday makingen_US
dc.subject.pquncontrolledgraphical programming languageen_US
dc.subject.pquncontrolledhuman-computer interactionen_US
dc.subject.pquncontrolledphysical computingen_US
dc.subject.pquncontrolledtangible user interfaceen_US
dc.subject.pquncontrolledvisual programming languageen_US
dc.titlePixel: A Tool for Creative Design with Physical Materials and Computationen_US
dc.typeThesisen_US

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