Why Not Make Interfaces Better than 3D Reality? (2004)

dc.contributor.authorShneiderman, Benen_US
dc.contributor.departmentISRen_US
dc.date.accessioned2007-05-23T10:17:14Z
dc.date.available2007-05-23T10:17:14Z
dc.date.issued2005en_US
dc.description.abstractSome designers dream about building interfaces that approach the richness of 3D reality. They believe that the closer an interface resembles the real world, the easier the usage. They strive for resolution that matches filmī–ˇith rapid camera movement and lively animated objects. This is a dubious proposition since user studies show that disorienting navigation, complex user actions, and annoying occlusions can slow performance in the real world as well as 3D interfaces.en_US
dc.format.extent430420 bytes
dc.format.mimetypeapplication/pdf
dc.identifier.urihttp://hdl.handle.net/1903/6523
dc.language.isoen_USen_US
dc.relation.ispartofseriesISR; TR 2005-61en_US
dc.titleWhy Not Make Interfaces Better than 3D Reality? (2004)en_US
dc.typeTechnical Reporten_US

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