Computer vision in the space of light rays: plenoptic videogeometry and polydioptric camera design

dc.contributor.advisorAloimonos, Yiannisen_US
dc.contributor.authorNeumann, Janen_US
dc.contributor.departmentComputer Scienceen_US
dc.contributor.publisherDigital Repository at the University of Marylanden_US
dc.contributor.publisherUniversity of Maryland (College Park, Md.)en_US
dc.date.accessioned2004-10-09T05:22:54Z
dc.date.available2004-10-09T05:22:54Z
dc.date.issued2004-09-27en_US
dc.description.abstractMost of the cameras used in computer vision, computer graphics, and image processing applications are designed to capture images that are similar to the images we see with our eyes. This enables an easy interpretation of the visual information by a human observer. Nowadays though, more and more processing of visual information is done by computers. Thus, it is worth questioning if these human inspired ``eyes'' are the optimal choice for processing visual information using a machine. In this thesis I will describe how one can study problems in computer vision without reference to a specific camera model by studying the geometry and statistics of the space of light rays that surrounds us. The study of the geometry will allow us to determine all the possible constraints that exist in the visual input and could be utilized if we had a perfect sensor. Since no perfect sensor exists we use signal processing techniques to examine how well the constraints between different sets of light rays can be exploited given a specific camera model. A camera is modeled as a spatio-temporal filter in the space of light rays which lets us express the image formation process in a function approximation framework. This framework then allows us to relate the geometry of the imaging camera to the performance of the vision system with regard to the given task. In this thesis I apply this framework to problem of camera motion estimation. I show how by choosing the right camera design we can solve for the camera motion using linear, scene-independent constraints that allow for robust solutions. This is compared to motion estimation using conventional cameras. In addition we show how we can extract spatio-temporal models from multiple video sequences using multi-resolution subdivison surfaces.en_US
dc.format.extent11486143 bytes
dc.format.mimetypeapplication/pdf
dc.identifier.urihttp://hdl.handle.net/1903/1907
dc.language.isoen_US
dc.subject.pqcontrolledComputer Scienceen_US
dc.subject.pquncontrolledvideo geometryen_US
dc.subject.pquncontrolledcamera designen_US
dc.subject.pquncontrolledmotion estimationen_US
dc.subject.pquncontrolledomni-directional camerasen_US
dc.subject.pquncontrolledstereo reconstructionen_US
dc.titleComputer vision in the space of light rays: plenoptic videogeometry and polydioptric camera designen_US
dc.typeDissertationen_US

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