Iteractive Graphics and Dynamical Simulation in a Distributed Processing Environment
dc.contributor.advisor | Krishnaprasad, P.S. | en_US |
dc.contributor.author | Byrne, Russell H. | en_US |
dc.contributor.department | ISR | en_US |
dc.date.accessioned | 2007-05-23T09:46:58Z | |
dc.date.available | 2007-05-23T09:46:58Z | |
dc.date.issued | 1990 | en_US |
dc.description.abstract | An implementation of a distributed dynamical simulation is presented. Issues concerning real time simulation are discussed. Three dimensional, animated, object oriented graphics software is presented with problems and solutions. Libipc(3), a library for fast, easy interprocess communications, is designed, along with a general discussion on client/server models. The equations of motion for an N body planar chain are derived in a Lagrangian setting. The solution of these equations using the Newmark technique is presented. Finally, a control system for reorienting the chain is described, and its relation to the NASREM architecture is discussed. | en_US |
dc.format.extent | 3648071 bytes | |
dc.format.mimetype | application/pdf | |
dc.identifier.uri | http://hdl.handle.net/1903/5041 | |
dc.language.iso | en_US | en_US |
dc.relation.ispartofseries | ISR; MS 1990-7 | en_US |
dc.subject | kinematics | en_US |
dc.subject | robotics | en_US |
dc.subject | space structures | en_US |
dc.subject | interactive graphics | en_US |
dc.subject | dynamics | en_US |
dc.subject | numerical methods | en_US |
dc.subject | interprocess communications | en_US |
dc.subject | distributed computing | en_US |
dc.subject | Intelligent Servomechanisms | en_US |
dc.title | Iteractive Graphics and Dynamical Simulation in a Distributed Processing Environment | en_US |
dc.type | Thesis | en_US |
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