Through Their Eyes and In Their Shoes: Providing Group Awareness During Collaboration Across Virtual Reality and Desktop Platforms
dc.contributor.author | Saffo, David | |
dc.contributor.author | Batch, Andrea | |
dc.contributor.author | Dunne, Cody | |
dc.contributor.author | Elmqvist, Niklas | |
dc.date.accessioned | 2023-09-14T18:56:17Z | |
dc.date.available | 2023-09-14T18:56:17Z | |
dc.date.issued | 2023-04-23 | |
dc.description.abstract | Many collaborative data analysis situations benefit from collaborators utilizing different platforms. However, maintaining group awareness between team members using diverging devices is difficult, not least because common ground diminishes. A person using head-mounted VR cannot physically see a user on a desktop computer even while co-located, and the desktop user cannot easily relate to the VR user’s 3D workspace. To address this, we propose the “eyes-and-shoes” principles for group awareness and abstract them into four levels of techniques. Furthermore, we evaluate these principles with a qualitative user study of 6 participant pairs synchronously collaborating across distributed desktop and VR head-mounted devices. In this study, we vary the group awareness techniques between participants and explore two visualization contexts within participants. The results of this study indicate that the more visual metaphors and views of participants diverge, the greater the level of group awareness is needed. | |
dc.description.uri | https://doi.org/10.1145/3544548.3581093 | |
dc.identifier | https://doi.org/10.13016/dspace/5bjx-kg4i | |
dc.identifier.citation | David Saffo, Andrea Batch, Cody Dunne, and Niklas Elmqvist. 2023. Through Their Eyes and In Their Shoes: Providing Group Awareness During Collaboration Across Virtual Reality and Desktop Platforms. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI ’23), April 23–28, 2023, Hamburg, Germany. ACM, New York, NY, USA, 15 pages. | |
dc.identifier.uri | http://hdl.handle.net/1903/30498 | |
dc.language.iso | en_US | |
dc.publisher | Association for Computer Machinery (ACM) | |
dc.relation.isAvailableAt | College of Information Studies | en_us |
dc.relation.isAvailableAt | Information Studies | en_us |
dc.relation.isAvailableAt | Digital Repository at the University of Maryland | en_us |
dc.relation.isAvailableAt | University of Maryland (College Park, MD) | en_us |
dc.subject | asymmetric collaboration | |
dc.subject | virtual reality | |
dc.subject | immersive analytics | |
dc.subject | ubiquitous analysis | |
dc.title | Through Their Eyes and In Their Shoes: Providing Group Awareness During Collaboration Across Virtual Reality and Desktop Platforms | |
dc.type | Article | |
local.equitableAccessSubmission | No |
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