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Software Engineering of Distributed Simulation Environments

dc.contributor.authorDuff, Jamesen_US
dc.contributor.authorPurtilo, James M.en_US
dc.contributor.authorCapps, Michaelen_US
dc.contributor.authorStotts, Daviden_US
dc.date.accessioned2004-05-31T22:35:13Z
dc.date.available2004-05-31T22:35:13Z
dc.date.created1995-10en_US
dc.date.issued1998-10-15en_US
dc.identifier.urihttp://hdl.handle.net/1903/766
dc.description.abstractWith the increasing popularity of simulation and virtual environment software, it is necessary to provide software engineering techniques to simulation program designers. In this paper we lay out the requirements that any such techniques will have to meet, then suggest a formalism and an interconnection tool that will allow the interconnection of re-usable simulator components to build distributed simulation software. (Also cross-referenced as UMIACS-TR-95-100)en_US
dc.format.extent22432 bytes
dc.format.mimetypeapplication/postscript
dc.language.isoen_US
dc.relation.ispartofseriesUM Computer Science Department; CS-TR-3547en_US
dc.relation.ispartofseriesUMIACS; UMIACS-TR-95-100en_US
dc.titleSoftware Engineering of Distributed Simulation Environmentsen_US
dc.typeTechnical Reporten_US
dc.relation.isAvailableAtDigital Repository at the University of Marylanden_US
dc.relation.isAvailableAtUniversity of Maryland (College Park, Md.)en_US
dc.relation.isAvailableAtTech Reports in Computer Science and Engineeringen_US
dc.relation.isAvailableAtUMIACS Technical Reportsen_US


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