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dc.contributor.authorShneiderman, Benen_US
dc.date.accessioned2007-05-23T10:16:54Z
dc.date.available2007-05-23T10:16:54Z
dc.date.issued2005en_US
dc.identifier.urihttp://hdl.handle.net/1903/6510
dc.description.abstractIncreased interest in universal usability is causing some researchers to study advanced strategies for satisfying first-time as well as intermittent and expert users. This paper promotes the idea of multi-layer interface designs that enable first-time and novice users to begin with a limited set of features at layer 1. They can remain at layer 1, then move up to higher layers when needed or when they have time to learn further features. The arguments for and against multi-layer interfaces are presented with two example systems: a word processor with 8 layers and an interactive map with 3 layers. New research methods and directions are proposed.en_US
dc.format.extent930655 bytes
dc.format.mimetypeapplication/pdf
dc.language.isoen_USen_US
dc.relation.ispartofseriesISR; TR 2005-48en_US
dc.titlePromoting Universal Usability with Multi-Layer Interface Design (2003)en_US
dc.typeTechnical Reporten_US
dc.contributor.departmentISRen_US


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