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A Kinect Based Indoor Navigation System for the Blind

dc.contributor.advisorChellappa, Rama
dc.contributor.authorBelov, Alexander
dc.contributor.authorFu, Guodong
dc.contributor.authorGururam, Janani
dc.contributor.authorHackenburg, Francis
dc.contributor.authorOsman, Yael
dc.contributor.authorPurtilo, John
dc.contributor.authorRossomando, Nicholas
dc.contributor.authorSawyer, Ryan
dc.contributor.authorShih, Ryan
dc.contributor.authorTrue, Emily
dc.contributor.authorVarghese, Agnes
dc.contributor.authorZhang, Yolanda
dc.description.abstractTeam NAVIGATE aims to create a robust, portable navigational aid for the blind. Our prototype uses depth data from the Microsoft Kinect to perform realtime obstacle avoidance in unfamiliar indoor environments. The device augments the white cane by performing two signi cant functions: detecting overhanging objects and identifying stairs. Based on interviews with blind individuals, we found a combined audio and haptic feedback system best for communicating environmental information. Our prototype uses vibration motors to indicate the presence of an obstacle and an auditory command to alert the user to stairs ahead. Through multiple trials with sighted and blind participants, the device was successful in detecting overhanging objects and approaching stairs. The device increased user competency and adaptability across all trials.en_US
dc.subjectMicrosoft Kinecten_US
dc.subjectNavigation toolsen_US
dc.subjectGemstone Team NAVIGATEen_US
dc.titleA Kinect Based Indoor Navigation System for the Blinden_US
dc.relation.isAvailableAtDigital Repository at the University of Maryland
dc.relation.isAvailableAtGemstone Program, University of Maryland (College Park, Md)

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