Student Evaluation of The Software in The AT&T Teaching Theater
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Abstract
The AT&T Teaching Theater is a highly interactive, multimedia
electronic classroom at the University of Maryland offering
instructors many new and creative teaching opportunities. Although
this technology may hold many exciting possibilities, it is
important to not lose sight of the main objective of any teaching
facility - the students. Therefore, the important questions are:
"How do students rate the AT&T Teaching Theater? What are their
opinions of the various types of software programs currently
offered? Do they facilitate or interfere with the learning process?"
This paper discusses the results from a survey of students who
attended classes in the AT&T Teaching Theater, Fall semester, 1992.
A comparison among the different types of software used by the
various instructors is the focus for this evaluation. In particular,
HyperCourseware, a program providing an "electronic
infrastructure" for computer based education will be at the center
of this comparison. HyperCourseware is a "work in progress" and is
one of the few software packages used in the electronic classroom
designed with the Teaching Theater in mind. The findings from this
paper will be used to determine where improvements need to be
made in order to benefit the students and to make the most of the
technology offered in the AT&T Teaching Theater in the future.
(Also cross-referenced as CAR-TR-672)