College of Information Studies

Permanent URI for this communityhttp://hdl.handle.net/1903/1631

The collections in this community comprise faculty research works, as well as graduate theses and dissertations.

Browse

Search Results

Now showing 1 - 2 of 2
  • Item
    Decorative, Evocative, and Uncanny: Reactions on Ambient-to-Disruptive Health Notifications via Plant-Mimicking Shape-Changing Interfaces
    (Association for Computer Machinery (ACM), 2023-04-23) Lee, Jarrett G.W.; Lee, Bongshin; Choe, Eun Kyoung
    Ambient Information Systems (AIS) have shown some success when used as a notification towards users’ health-related activities. But in the actual busy lives of users, ambient notifications might be forgotten or even missed, nullifying the original notification. Could a system use multiple levels of noticeability to ensure its message is received, and how could this concept be effectively portrayed? To examine these questions, we took a Research through Design approach and created plant-mimicking Shape-Changing Interface (S-CI) artifacts, then conducted interviews with 10 participants who currently used a reminder system for health-related activities. We report findings on acceptable scenarios to disrupting people for health-related activities, and participants’ reactions to our design choices, including how using naturalistic aesthetics led to interpretations of the uncanny and morose, and which ways system physicality affected imagined uses. We offer design suggestions in health-related notification systems and S-CIs, and discuss future work in ambient-to-disruptive technology.
  • Item
    Responsible & Inclusive Cards
    (Association for Computer Machinery (ACM), 2023-04-23) Elsayed-Ali, Salma; Berger, Sara E.; Figueredo de Santana, Vagner; Sandoval, Juana Catalina Becerra
    Societal implications of technology are often considered after public deployment. However, broader impacts ought to be considered during the onset and throughout development to reduce potential for harmful uses, biases, and exclusions. There is a need for tools and frameworks that help technologists become more aware of broader contexts of their work and engage in more responsible and inclusive practices. In this paper, we introduce an online card tool containing questions to scaffold critical reflection about projects’ impacts on society, business, and research. We present the iterative design of the Responsible & Inclusive Cards and findings from five workshops (n=21 participants) with teams distributed across a multinational technology corporation, as well as interviews with people with disabilities to assess gameplay and mental models. We found the tool promoted discussions about challenging topics, reduced power gaps through democratized turn-taking, and enabled participants to identify concrete areas to improve their practice.