Dead Man's Cell Phone A Scenic Design

dc.contributor.advisorConway, Daniel Len_US
dc.contributor.authorClarke, Douglas Andrewen_US
dc.contributor.departmentTheatreen_US
dc.contributor.publisherDigital Repository at the University of Marylanden_US
dc.contributor.publisherUniversity of Maryland (College Park, Md.)en_US
dc.date.accessioned2013-06-28T06:57:34Z
dc.date.available2013-06-28T06:57:34Z
dc.date.issued2013en_US
dc.description.abstractThe purpose of this thesis is to record the scenic design process for the production of Sarah Ruhl's Dead Man's Cell Phone. This thesis contains the following: research images to develop and communicate ideas about location, shapes, forms, texture, scale, mood, and historical references to the production team; preliminary sketches and photographs of the ¼" scale model, visual tools to convey the ideas of the scenic design; a full set of drafting plates and paint elevations to describe the look of each scenic element to the technical director and paint charge; a unit list providing detailed information about each element of the scenic design; a props list detailing each prop in the production; prop/paint research images used to visually support the information in the unit and prop list: and additional ground plans and paperwork generated during the rehearsal process. Archival production photographs included as documentation of the completed design.en_US
dc.identifier.urihttp://hdl.handle.net/1903/14127
dc.subject.pqcontrolledDesignen_US
dc.subject.pquncontrolledDead Man's Cell Phoneen_US
dc.subject.pquncontrolledKJ Sanchezen_US
dc.subject.pquncontrolledSarah Ruhlen_US
dc.subject.pquncontrolledScenicen_US
dc.subject.pquncontrolledTheatreen_US
dc.titleDead Man's Cell Phone A Scenic Designen_US
dc.typeThesisen_US

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