Methodology and Software Prototype for Ontology-Enabled Traceability Mechanisms

dc.contributor.advisorAustin, Marken_US
dc.contributor.authorBever, Cari E.en_US
dc.contributor.departmentCivil Engineering
dc.contributor.publisherDigital Repository at the University of Marylanden_US
dc.contributor.publisherUniversity of Maryland (College Park, Md.)en_US
dc.date.accessioned2007-02-01T20:24:03Z
dc.date.available2007-02-01T20:24:03Z
dc.date.issued2006-12-11en_US
dc.description.abstractDue to the rapid advancement of technology, industrial-aged systems are being replaced by information-based models through system integration, where hardware and software are combined by a variety of communication means. As engineering systems become progressively complex, the challenge is to fully understand and implement the connectivity relationships among various models of visualization so that catastrophic and expensive failures of engineering systems can be avoided. In order to achieve these connectivity relationships, this project inserts a new notion called "Design Concepts" in the traceability link between the already connected requirements and engineering objects, where rule-checking may be embedded into the design concepts. A software prototype of the Washington, D.C. Metro System has been built to illustrate the feasibility of connectivity between requirements, UML class diagrams and an engineering model. The software makes use of listener-driven events, which are a scalable and efficient method for establishing traceability links and responding to external user events.en_US
dc.format.extent5517517 bytes
dc.format.mimetypeapplication/pdf
dc.identifier.urihttp://hdl.handle.net/1903/4230
dc.language.isoen_US
dc.subject.pqcontrolledEngineering, System Scienceen_US
dc.titleMethodology and Software Prototype for Ontology-Enabled Traceability Mechanismsen_US
dc.typeThesisen_US

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