Why Not Make Interfaces Better than 3D Reality? (2004)

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2005

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Some designers dream about building interfaces that approach the richness of 3D reality. They believe that the closer an interface resembles the real world, the easier the usage. They strive for resolution that matches filmith rapid camera movement and lively animated objects. This is a dubious proposition since user studies show that disorienting navigation, complex user actions, and annoying occlusions can slow performance in the real world as well as 3D interfaces.

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