Neuner, Alyssa MarieWith the emergence of videogames came an exodus to the digital worlds created within them. To understand this shift is to understand the human needs they have come to fulfill. One of these basic human necessities is having a sense of place. Here Grand Theft Auto V becomes one game in a slew of game titles to foster this need.enDriving Around Los Santos: Space, Place, and Place-making in Grand Theft Auto VThesisAmerican studiesgames studiesmappingplaceplacemakingspace