Dead Man's Cell Phone A Scenic Design

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2013

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The purpose of this thesis is to record the scenic design process for the production of Sarah Ruhl's Dead Man's Cell Phone. This thesis contains the following: research images to develop and communicate ideas about location, shapes, forms, texture, scale, mood, and historical references to the production team; preliminary sketches and photographs of the ¼" scale model, visual tools to convey the ideas of the scenic design; a full set of drafting plates and paint elevations to describe the look of each scenic element to the technical director and paint charge; a unit list providing detailed information about each element of the scenic design; a props list detailing each prop in the production; prop/paint research images used to visually support the information in the unit and prop list: and additional ground plans and paperwork generated during the rehearsal process. Archival production photographs included as documentation of the completed design.

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