TESTING THE McGURK EFFECT WITH 3D SOUND

dc.contributor.advisorGolbeck, Jenniferen_US
dc.contributor.authorBhagwan, Siddharthen_US
dc.contributor.departmentComputer Scienceen_US
dc.contributor.publisherDigital Repository at the University of Marylanden_US
dc.contributor.publisherUniversity of Maryland (College Park, Md.)en_US
dc.date.accessioned2018-07-17T06:29:27Z
dc.date.available2018-07-17T06:29:27Z
dc.date.issued2018en_US
dc.description.abstractUnlike regular mono or stereo sound, 3D sound consists of an embedded omnidirectional spatial component. This makes it a lot more immersive than regular sound and can have various applications. This thesis studies an existing psychological phenomenon namely the McGurk effect while specifically replacing the auditory component with 3D sound. The data collected from the study is translated and analysed for statistical significance and the results are then interpreted in accordance with the design and the limitations of the study.en_US
dc.identifierhttps://doi.org/10.13016/M2MS3K49G
dc.identifier.urihttp://hdl.handle.net/1903/21054
dc.language.isoenen_US
dc.subject.pqcontrolledCognitive psychologyen_US
dc.subject.pquncontrolled3D Sounden_US
dc.subject.pquncontrolledMcGruken_US
dc.titleTESTING THE McGURK EFFECT WITH 3D SOUNDen_US
dc.typeThesisen_US

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