An External Tabletop Environment for an Interactive Brain Model
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Abstract
As an important step towards creating a biologically-inspired model of language learning in the human brain, we have created an external environment in which to embody such a model. It is our hope that the learning in such a model will be enhanced and accelerated by the grounding effects that such an environment can provide. The environment can be easily configured to approximate common tabletop testing environments used in clinical studies of human aphasia patients, which will allow us to draw parallels between said studies and similar computational experiments to be conducted by artificially lesioning our language-learning brain model. This document describes the capabilities and programming interfaces of the external environment and how a computational agent might interact with it.