ML for Anime: Illustration, Animation, and 3D Characters
ML for Anime: Illustration, Animation, and 3D Characters
Loading...
Files
Publication or External Link
Date
Authors
Advisor
Zwicker, Matthias
Citation
DRUM DOI
Abstract
As anime-style content becomes more popular on the global stage, we ask whether new vision/graphics techniques could contribute to the art form. However, the highly-expressive and non-photorealistic nature of anime poses additional challenges not addressed by standard ML models, and much of the existing work in the domain does not align with real artist workflows. In this dissertation defense, we will present several works building foundational 2D/3D infrastructure for ML in anime (including pose estimation, video frame interpolation, and 3D character reconstruction) as well as an interactive tool leveraging novel techniques to assist 2D animators.