Interconnecting Distributed Legacy Systems: Virtual Environment Domain Example
Abstract
As the power and utility of virtual reality environments increases, so
do the potential benefits found from combinding several such
environments. But doing so presents the developer with a host of
difficult distributed systems issues. This paper explores what some
of these issues are within the VE domain, relates our successes to
date in overcoming these problems by means of various automated tools,
and suggests ways to apply our results other target domains.
(Also cross-referenced as UMIACS-TR-96-88)