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Single Display Groupware

dc.contributor.authorBederson, Benjamin B.en_US
dc.contributor.authorStewart, Jasonen_US
dc.contributor.authorDruin, Allisonen_US
dc.description.abstractWe discuss a model for supporting collaborative work between people that are physically close to each other. We call this model Single Display Groupware (SDG). In this paper, we describe the model, comparing it to more traditional remote collaboration. We describe the requirements that SDG places on computer technology, and our understanding of the benefits and costs of SDG systems. Finally, we describe a prototype SDG system that we built and the results of a usability test we ran with 60 elementary school children. Through participant observation, video analysis, program instrumentation, and an informal survey, we discovered that the SDG approach to collaboration has strong potential. Children overwhelmingly prefer two mice to one mouse when collaborating with other children. We identified several collaborative styles including a dominant partner, independent simultaneous use, a mentor/mentee relationship, and active collaboration. (Also cross-referenced as UMIACS-TR-99-75)en_US
dc.format.extent1782979 bytes
dc.relation.ispartofseriesUM Computer Science Department; CS-TR-4086en_US
dc.relation.ispartofseriesUMIACS; UMIACS-TR-99-75en_US
dc.titleSingle Display Groupwareen_US
dc.typeTechnical Reporten_US
dc.relation.isAvailableAtDigital Repository at the University of Marylanden_US
dc.relation.isAvailableAtUniversity of Maryland (College Park, Md.)en_US
dc.relation.isAvailableAtTech Reports in Computer Science and Engineeringen_US
dc.relation.isAvailableAtUMIACS Technical Reportsen_US

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