ARBITRATE-AND-MOVE PRIMITIVES FOR HIGH THROUGHPUT ON-CHIP INTERCONNECTION NETWORKS

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2004-05

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A. Balkan, G. Qu, and U. Vishkin. "Arbitrate-and-Move Primitives for High Throughput On-Chip Interconnection Networks," IEEE International Symposium on Circuits and Systems, Vol. 2, pp. 441-444, May 2004.

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Abstract

An n-leaf pipelined balanced binary tree is used for arbitration of order and movement of data from n input ports to one output port. A novel arbitrate-and-move primitive circuit for every node of the tree, which is based on a concept of reduced synchrony that benefits from attractive features of both asynchronous and synchronous designs, is presented. The design objective of the pipelined binary tree is to provide a key building block in a high-throughput mesh-of-trees interconnection network for Explicit Multi Threading (XMT) architecture, a recently introduced parallel computation framework. The proposed reduced synchrony circuit was compared with asynchronous and synchronous designs of arbitrate-and-move primitives. Simulations with 0.18m technology show that compared to an asynchronous design, the proposed reduced synchrony implementation achieves a higher throughput, up to 2 Giga- Requests per second on an 8-leaf binary tree. Our circuit also consumes less power than the synchronous design, and requires less silicon area than both the synchronous and asynchronous designs.

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